Spells are Reflectable unless otherwise noted. For the purposes of this list, a "boss" is any monster with the "boss flag" set.
All skills and spells named "Dummy" in the English release are also named "Dummy" in the EasyType unless otherwise noted. Incidentally, these "dummied" effects work just fine in all versions of the game, it's just that you can't necessarily access them normally in all versions.
The terms "ally" and "allies" on this page always refer to player characters, and the terms "enemy" and "enemies" refer to the monsters. Note that commands may override targeting when allies use abilities, and AI scripts may override targeting when enemies use them.
Spells marked as hit/miss ignore MHitX and use MHitX = 1 instead (and also MEvdX = 1 for the target if it would otherwise be greater). Typically, these are spells that affect status and either succeed or fail, as opposed to damage spells, which use additional hits to boost damage. Status spells that are not hit/miss are far more likely to succeed than their hit rate suggests, since allowing multiple hits vastly increases the odds that at least one hit will work.
Magic | ||
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White Magic | ||
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MP: 5, cast delay 1, hit/miss | Sets Paralysis on any one target (default enemy). Base hit rate 85%. Fails on bosses. | |
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MP: 6, cast delay 2, hit/miss | Sets Silence on any target or side (default one enemy). Base hit rate 90%. Fails on bosses. | |
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MP: 10, cast delay 1, hit/miss | Sets Confusion on any one target (default enemy). Base hit rate 75%. Fails on bosses. | |
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MP: 8, no cast delay | Sets Clones (2) on any one target (default ally). Base hit rate 50%. | |
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Armor |
MP: 9, no cast delay, hit/miss | +5 defense to any target or side (default one ally), stackable to a maximum of 255. Base hit rate 66%. | |
Not learnable in the English or EasyType versions, but it's still used, so the name remains, just without the White Magic icon. |
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Shell |
MP: 10, no cast delay, hit/miss | +3 MDef to any target or side (default one ally), stackable to a maximum of 255. Base hit rate 66%. | |
Not learnable in the English or EasyType versions, but it's still used, so the name remains, just without the White Magic icon. |
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MP: 14, cast delay 1 | Increases turn delay by 8 (default 16, maximum 32) for any target or side (default one enemy). Base hit rate 70%. | |
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MP: 25, cast delay 1 | Decreases turn delay by 3 (default 16, minimum 12) for any one target (default ally). Base hit rate 50%. | |
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MP: 18, cast delay 1 | Sets Berserk on any one target (default ally). Base hit rate 50%. Fails on bosses. | |
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MP: 30, no cast delay | Sets Reflect on any one target (default ally). Base hit rate 75%. | |
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MP: 46, cast delay 3, base power 340 Holy | Holy damage to any one target (default enemy). Base hit rate 99%. Also causes HP Leak if target is weak to Holy. | |
The EasyType lowers the cast delay to 2. |
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MP: 12, cast delay 1 | Removes Berserk, HP Leak, Reflect, Barrier, and Clones (either) from any one target (default enemy). Base hit rate 70%. Fails on bosses. Despite being used to remove Reflect, it *is* Reflectable. | |
Buggy on characters with Stop status. It apparently cancels the status timer, but doesn't actually remove the status, causing it to last indefinitely. Not learnable in the English or EasyType versions. It's still used in the EasyType, which keeps the name ディスペル but without the White Magic icon. |
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MP: 1, no cast delay | Shows current/maximum HP and any weaknesses of any one target (default enemy). Base hit rate 99%. Fails on bosses. | |
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MP: 3, cast delay 1, base power 16 | Heals any target or side (default one ally), damages Undead. Base hit rate 100%. | |
The EasyType changes the name to ケアル1 (Cure 1) and removes the cast delay. |
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MP: 9, cast delay 1, base power 48 | Heals any target or side (default one ally), damages Undead. Base hit rate 100%. | |
The EasyType changes the name to ケアル2 (Cure 2). |
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MP: 18, cast delay 1, base power 144 | Heals any target or side (default one ally), damages Undead. Base hit rate 100%. | |
The EasyType changes the name to ケアル3 (Cure 3). |
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MP: 40, no cast delay, base power 288 | Heals any target or side (default one ally), damages Undead.
Base hit rate 100%. If cast to a single target, ignores spell power and restores all HP. |
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The EasyType changes the name to ケアル4 (Cure 4). |
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MP: 20, cast delay 2 | Removes Stone, Toad, Pygmy, Pig, Silence, Darkness, Poison, Curse, Paralysis, Sleep, Confusion, and Gradual Petrification (either) from any one target (default ally). Base hit rate 80%. | |
The prevailing theory on Japanese sites is that Esuna is short for 永久ステータスを治す (eikyuu SUTEETASU wo naosu), meaning "cures permanent status". The naming is a throwback to FF2, where it could cure only persisting status effects and existed alongside Basuna ('ba' is held to be from バトル中 = "in-battle"), which only cured status effects that wore off after combat. Esuna has since become a more general-purpose status-curing spell, but the name stuck. |
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MP: 8, no cast delay, hit/miss | Removes Incapacitated from any one target (default ally) and recovers HP equal to target stamina * 5. Base hit rate 75%. Fails on bosses. | |
The EasyType changes the name to レイズ1 (Raise 1). |
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MP: 52, cast delay 2, hit/miss | Removes Incapacitated from any one target (default ally) and recovers all HP. Base hit rate 80%. Fails on bosses. | |
The EasyType changes the name to レイズ2 (Raise 2). |
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MP: 6, cast delay 4, hit/miss | Toggles Pygmy on any target or side (default one enemy). Base hit rate 50%. Fails on bosses. | |
The EasyType reduces the cast delay to 2. |
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MP: 10, no cast delay | Flees combat (if possible) with no gil loss when in combat, otherwise exits to the world map unless already on the world map. Ignores Reflect. Always succeeds unless disabled—some battles can't be fled, and some areas (mostly towns) disallow it. | |
Don't cast it when standing on a damage tile unless under Levitate status, or you'll take substantial damage for no apparent reason. |
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MP: 2, no cast delay | Use outdoors to view the surroundings. Usable but useless in combat, and completely unusable off the world map. | |
What's the 'ro' for? Who knows? Try casting in battle with Reflect on the caster to see an odd animation. |
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MP: 8, cast delay 1 | Sets Levitate on all allies. Base hit rate 100%. Can and should be used outside of combat. | |
Black Magic | ||
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MP: 7, cast delay 3, hit/miss | Toggles Toad on any target or side (default one enemy). Base hit rate 50%. Fails on bosses. | |
The EasyType reduces the cast delay to 2. |
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MP: 1, cast delay 6, hit/miss | Toggles Pig on any target or side (default one enemy). Base hit rate 10%. Fails on bosses. | |
The EasyType reduces the cast delay to 1 and raises the base hit rate to 40%. |
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MP: 4, no cast delay | Out of combat, warps to the previous door/stairs/etc. No effect in combat, and unusable on the world map. | |
According to numerous Japanese sites, デジョン is believed to be short for ディメンション = "dimension". Fairly useless outside of an interesting oversight in one place that makes it possible to get the Dark Crystal early (this glitch is fixed in the EasyType). Also try casting it in combat when the caster has Reflect status... it still does nothing, but you can see the animation associated with it, which looks a lot like various fatal monster attacks. |
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MP: 2, cast delay 1, base power 0 | Poisons any target or side
(default one enemy). Base hit rate 90%. Fails on bosses. Also inflicts 1 damage when it hits thanks to how the damage algorithm works. |
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MP: 5, cast delay 1, base power 16 Flame | Flame damage to any target or side (default one enemy). Base hit rate 100%. | |
The EasyType changes the name to ファイア1 (Fire 1) and removes the cast delay. |
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MP: 15, cast delay 3, base power 64 Flame | Flame damage to any target or side (default one enemy). Base hit rate 100%. | |
The EasyType changes the name to ファイア2 (Fire 2) and reduces the cast delay to 2. |
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MP: 30, cast delay 3, base power 256 Flame | Flame damage to any target or side (default one enemy). Base hit rate 100%. | |
The EasyType changes the name to ファイア3 (Fire 3) and reduces the cast delay to 2. |
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MP: 5, cast delay 1, base power 16 Ice | Ice damage to any target or side (default one enemy). Base hit rate 100%. | |
The EasyType changes the name to ブリザド1 (Blizzard 1) and removes the cast delay. |
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MP: 15, cast delay 3, base power 64 Ice | Ice damage to any target or side (default one enemy). Base hit rate 100%. | |
The EasyType changes the name to ブリザド2 (Blizzard 2) and reduces the cast delay to 2. |
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MP: 30, cast delay 4, base power 256 Ice | Ice damage to any target or side (default one enemy). Base hit rate 100%. | |
The EasyType changes the name to ブリザド3 (Blizzard 3) and reduces the cast delay to 3. |
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MP: 5, cast delay 1, base power 16 Thunder | Thunder damage to any target or side (default enemy). Base hit rate 100%. | |
The EasyType changes the name to サンダー1 (Thunder 1) and removes the cast delay. |
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MP: 15, cast delay 3, base power 64 Thunder | Thunder damage to any target or side (default enemy). Base hit rate 100%. | |
The EasyType changes the name to サンダー2 (Thunder 2) and reduces the cast delay to 2. |
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MP: 30, cast delay 4, base power 256 Thunder | Thunder damage to any target or side (default enemy). Base hit rate 100%. | |
The EasyType changes the name to サンダー3 (Thunder 3) and reduces the cast delay to 3. |
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MP: 20, no cast delay, base power 128 | Damage and HP Leak to any target or side (default enemy). Base hit rate 100%. | |
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MP: 25, cast delay 2, hit/miss | Sets any one target's HP to single digits (default enemy). Base hit rate 75%. Fails on bosses. | |
The EasyType reduces the cast delay to 1. |
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MP: 30, cast delay 2, base power 200 | Damages all enemies. Base hit rate 100%, but misses targets weak to Projectiles or with Levitate status. Ignores Reflect. | |
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MP: 12, cast delay 3, hit/miss | Sets Sleep on any target or side (default one enemy). Base hit rate 50%. Fails on bosses. | |
The EasyType reduces the cast delay to 2. |
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MP: 15, cast delay 2, hit/miss | Sets Stone on any target or side (default one enemy). This is fatal to monsters. Base hit rate 30%. Fails on bosses. | |
The EasyType reduces the cast delay to 1. |
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MP: 35, cast delay 5, hit/miss | Sets Incapacitated on any one target (default enemy). Base hit rate 60%. Fails on bosses. | |
The EasyType reduces the cast delay to 2. |
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MP: 15, cast delay 2, hit/miss | Sets Stop on any one target (default enemy) {10 time?}. Base hit rate 80%. Fails on bosses. | |
The EasyType reduces the cast delay to 1. |
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MP: 18, cast delay 3, base power 20 Drain | Drains HP from any one target (default enemy). Base hit rate 100%. Reversed effect on Undead monsters. | |
The EasyType raises the base power to 80 and reduces the cast delay to 2. |
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MP: 0, cast delay 5, base power 16 Drain | Drains MP from any one target (default enemy). Base hit rate 100%. Reversed effect on Undead monsters. | |
As noted on numerous Japanese sites, アスピル appears to be short for "aspirate", to remove something by suction. The EasyType raises the base power to 20 ane reduces the cast delay to 1. |
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MP: 99, cast delay 10, base power 800 Holy | Holy damage to all enemies. Base hit rate 100%. Ignores Reflect. | |
The EasyType reduces the cast delay to 5. |
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MP: 50, no cast delay, base power 400 | Damages any one target (default enemy). Base hit rate 100%. | |
Summon Magic | ||
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MP: 1, no cast delay | Invokes the "Goblin Punch" effect (see below) on any one target (default enemy). | |
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MP: 10, no cast delay | Invokes the "Self-Destruct" effect (see below) on any one target (default enemy). | |
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MP: 15, cast delay 2 | Invokes the "Petrify Beak" effect (see below) on any one target (default enemy). | |
The EasyType reduces the
cast delay to 1 and keeps the name as |
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MP: 18, no cast delay | Invokes the "Mind Blast" effect (see below) on any one target (default enemy). | |
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MP: 7, cast delay 3 | Invokes the "Chocobo Kick" effect (see below) on any one target (default enemy). | |
The EasyType reduces the cast delay to 2. |
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MP: 30, cast delay 4 | Invokes the "Blizzard" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 3. |
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MP: 30, cast delay 4 | Invokes the "Thunder of Judgment" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 3. |
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MP: 30, cast delay 4 | Invokes the "Flames of Hell" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 3. |
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MP: 40, cast delay 5 | Invokes the "Wrath of the Earth" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 4. |
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MP: 20, cast delay 3 | Invokes the "Mist Breath" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 2. |
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MP: 25, cast delay 1 | Invokes the "Wind's Murmur" effect (see below) on any one target (default enemy). | |
The EasyType removes the cast delay. |
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MP: 45, cast delay 2 | Invokes the "Zantetsuken" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 1. |
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MP: 50, cast delay 3 | Invokes the "Tsunami" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 2. |
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MP: 50, cast delay 1 | Invokes one of the "Asura" effects (see below) at random on all allies. | |
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MP: 60, cast delay 3 | Invokes the "Megaflare" effect (see below) on all enemies. | |
The EasyType reduces the cast delay to 2. |
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Twin Magic | ||
プチメテオ | Minimeteor | Comet |
MP: 20, no cast delay, base power 80 | Damages all enemies. Base hit rate 100%. Ignores Reflect. | |
プチフレア | Miniflare | Flare |
MP: 10, no cast delay, base power 120 | Damages one enemy (but command targeting overrides this). Base hit rate 100%. | |
Due to the default targetting, Minimeteor inflicts full damage against multiple enemies, while Miniflare has its power divided by the number of targets. |
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Ninjutsu | ||
かとん | Katon | Flame |
MP: 15, cast delay 2, base power 80 Flame | Flame damage to all enemies. Base hit rate 100%. Ignores Reflect. | |
火遁 (katon, roughly "unleashed fire") is the standard term for ninja fire skills. The EasyType reduces the cast delay to 1. |
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すいとん | Suiton | Flood |
MP: 20, cast delay 2, base power 120 Ice | Ice damage to all enemies. Base hit rate 100%. Ignores Reflect. | |
水遁 (suiton, roughly "unleashed water") is the standard term for ninja water skills. The EasyType reduces the cast delay to 1. |
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らいじん | Raijin | Blitz |
MP: 25, cast delay 2, base power 160 Thunder | Thunder damage to all enemies. Base hit rate 100%. Ignores Reflect. | |
雷迅 (raijin, roughly "swift lightning") is the standard term for ninja lightning skills. The EasyType reduces the cast delay to 1. |
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けむりだま | Smoke Ball | Smoke |
MP: 10, no cast delay | Flees from combat. Targets all allies and ignores Reflect. | |
かげしばり | Kage Shibari | Pin |
MP: 5, no cast delay, hit/miss | Sets Paralysis on any one target (default enemy). Base hit rate is 75%. Fails on bosses. | |
影 (kage) is shadow, and 縛り (shibari) is binding. It's the legendary ninja ability to seal an opponent's movement by binding his shadow to the ground. |
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ぶんしん | Bunshin | Image |
MP: 6, no cast delay, hit/miss | Sets Clones (2) on self. Base hit rate 99%. Ignores Reflect. | |
分身 (bunshin) is the standard term for ninja "cloning" skills. Functionally, this is similar to Blink cast on self at lower cost. |
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Item Magic | ||
マジックアロー | Magic Arrow | Dummy |
Base power 28. Damage to any single target (default enemy). Found on the Rod with 1x hits (equivalent to casting with 0~3 int). | ||
ヒール | Heal | Dummy |
Base power 12. Recovers HP for all allies. Found on the Healing Staff with 2x hits (equivalent to casting with 4~7 spr). Final healing is 24~36. | ||
バスナ | Basuna | Dummy |
Hit/miss. Removes Berserk, Confusion, Sleep, and Paralysis from any one target (default ally). Found on the Mithril Staff. | ||
As noted under Esuna, Basuna was a spell in FF2 that cured temporary status ailments (the kind that wears off after battle). It's believed to be short for バトル中ステータスを治す (BATORUchuu SUTEETASU wo naosu), meaning "cures in-battle status". |
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ポイゾナ | Poisona | Dummy |
Hit/miss. Removes Poison from any one target (default ally). Found on the Staff. | ||
ダンシングダガー | Dancing Dagger | Dummy |
Base power 40. Damage to any single target (default enemy). Found on the Dancing Dagger with 8x hits (equivalent to casting with 28~31 int). | ||
Summon Magic Effects | ||
ゴブリンパンチ | Goblin Punch | Imp |
MP: 1, base power 8 | Damages one enemy (fails on ally). Base hit rate listed as 50% but acts like 100%. Ignores Reflect. | |
じばく | Self-Destruct | Bomb |
MP: 10, hit/miss | Damages one enemy (fails on ally). Base hit rate is 100%. Damage = caster's current HP + (0~255). Ignores Reflect. | |
This is effectively Mist Breath to a single target for half the MP and without a casting delay. |
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せきかくちばし | Petrify Beak | Dummy |
MP: 15 | Sets Stone on one enemy (fails on ally), also inflicts 1 damage. Base hit rate is 50%. Fails on bosses. Ignores Reflect. | |
Basically a more accurate, single-target version of Break, for the same MP cost. The 1 damage is pointless, but works even when the target is immune to Stone. |
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マインドブラスト | Mind Blast | Mage |
MP: 18, base power 96 | Damage and Paralysis to one enemy (fails on ally). Base hit rate is 100%. Fails on bosses. Ignores Reflect. | |
チョコボキック | Chocobo Kick | Chocobo |
MP: 7, base power 40 | Damages one enemy (fails on ally). Base hit rate is 100%. Ignores Reflect. | |
ふぶき | Blizzard | Shiva |
MP: 30, base power 80 Ice | Ice damage to all enemies. Base hit rate is 100%. Ignores Reflect. | |
さばきのいかづち | Thunder of Judgment | Indra |
MP: 30, base power 80 Thunder | Thunder damage to all enemies. Base hit rate is 100%. Ignores Reflect. | |
じごくのかえん | Flames of Hell | Jinn |
MP: 30, base power 80 Flame | Flame damage to all enemies. Base hit rate is 100%. Ignores Reflect. | |
だいちのいかり | Wrath of the Earth | Titan |
MP: 40, base power 160 | Damages all enemies. Base hit rate is 100%, but misses targets weak to Projectiles or with Levitate status. Ignores Reflect. | |
Inferior to Quake, being weaker, more costly, and slower to cast, but Rydia also learns Titan sooner unless you've been excessively leveling. |
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きりのブレス | Mist Breath | Mist |
MP: 20, hit/miss | Damages all enemies. Base hit rate is 100%. Damage = caster's current HP + (0~255). Ignores Reflect. | |
かぜのささやき | Wind's Murmur | Sylph |
MP: 25, base power 120 | Damages one enemy (fails on ally), and splits that amount to heal all allies. Base hit rate 100%. Ignores Reflect. | |
This spell has a number of oddities. One is that is that it's bugged and costs nothing in the English and EasyType versions (though you still need to have 25 MP to select it). Another is that it works normally on Undead monsters even though it's an absorption spell. Normally, allies who are Incapacitated, Stone, or otherwise unable to be targeted are excluded from the healing and the character count for dividing the healing. However, I've occasionally seen it split healing to characters who aren't even in the party! For instance, right now I have a save file in the Sealed Cave after Cain leaves that acts as though he's still there for purposes of this spell. It's likely caused by lingering character data left in the "empty" slot. |
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ざんてつけん | Zantetsuken | Odin |
MP: 45 | Kills all enemies or does nothing. Fails if any enemies are bosses. Base hit rate is 0%. Ignores Reflect. | |
斬鉄剣 (zantetsuken) translates to "Iron-Cleaving Sword" Unfortunately, this spell is severely underpowered. Not only is the base hit rate awful, but it's an all-or-nothing attack, meaning that unless a hit is determined for each individual enemy, the spell does nothing at all. This makes it even harder to hit large groups of enemies, since there are more chances to fail. |
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つなみ | Tsunami | Leviatan |
MP: 50, base power 280 | Damages all enemies. Base hit rate is 100%. Ignores Reflect. | |
アスラ | Asura | Asura |
MP: 50, base power 160 | Heals all allies. Base hit rate is 100%. Ignores Reflect. | |
アスラ | Asura | Asura |
MP: 50, base power 240 (English version) | English version only:
Heals all allies. Base hit rate is 100%. Ignores Reflect. Original and EasyType versions: +5 defense for all allies. Base hit rate is 66%. Ignores Reflect. |
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アスラ | Asura | Asura |
MP: 50, hit/miss | Removes Incapacitated from all allies and recovers HP equal to target stamina * 5. Base hit rate 100%. Ignores Reflect. | |
メガフレア | Megaflare | Bahamut |
MP: 60, base power 480 | Damages all enemies. Base hit rate is 100%. Ignores Reflect. | |
Special Magic | ||
Wメテオ | Double Meteor | W.Meteo |
Base power 800
Holy. Holy
damage to all enemies. Base hit rate 100%. Ignores Reflect.
Appears only in an event battle late in the game.
The EasyType renames this to ダブルメテオ (still "Double Meteor"). |
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モンスター015 | Monster 015 | Dummy |
モンスター016 | Monster 016 | Dummy |
These two appear to be nothing more than blank slots for reference. |
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Monster Magic and Skills | ||
The enemy-only spells that follow ignore Silence (for usability) and Darkness (for accuracy). |
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しせん | Gaze | Gaze |
Sets {Confuse or Sleep or Paralysis} on one target. Base hit rate 100%. Fails on bosses. | ||
ブラスター | Blaster | Bluster |
Sets {Incapacitated or Paralysis} on one target. Base hit rate 100%. Fails on bosses. | ||
ひらてうち | Slap | Slap |
Sets {Paralysis or Silence or Curse} on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
りんぷん | Moth Powder | Powder |
Sets Darkness on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
ひとみ | Glance | Glance |
Sets Confusion on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
ゆうわく | Temptation | Charm |
Sets Confusion on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
した | Tongue | Tongue |
Sets Sleep on one target.
Base hit rate 100%. Fails on bosses. Ignores Reflect.
The EasyType renames this to さいみんじゅつ (Hypnotism). |
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のろい | Curse | Curse |
Sets Curse on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
ゆびさき | Fingertip | Ray |
Sets Gradual Petrification (1/3) on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
しのせんこく | Death Sentence | Count |
Sets Count (10) on one target. Base hit rate 100%. Fails on bosses. | ||
くちばし | Beak | Beak |
Sets Stone on one target. Base hit rate 100%. Fails on bosses. | ||
せきかにらみ | Petrify Glare | Petrify |
Sets Gradual Petrification (1/3) on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
マインドブラスト | Mind Blast | Blast |
Sets Paralysis and HP Leak on one target. Base hit rate 100%. Fails on bosses. | ||
ほうよう | Embrace | Hug |
Fully heals, but then sets Stone on, one target. Base hit rate 100%. Fails on bosses. | ||
くさいいき | Foul Breath | Breath |
Sets Toad, Pygmy, Pig, Silence, Darkness, and Confusion on one target. Base hit rate 100%. Fails on bosses or if the target is immune to any of these effects. | ||
ささやき | Murmur | Whisper |
Sets Pig on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
まきつき | Entangle | Entangle |
Sets Paralysis on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
ワール | Whirl | Weak |
Sets one target's HP to single digits.
Base hit rate 100%. Fails on bosses. Ignores Reflect.
The EasyType renames this to ハリケーン(Hurricane). |
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じげんのひずみ | Dimensional Distortion | Disrupt |
Clears Berserk, Float, Clones (either), Barrier, and Reflect from all allies, and resets their turn delay to the default of 16. Base hit rate 100%. Ignores Reflect. | ||
つめたいきり | Chilling Mist | ColdMist |
Base power 8 Ice. Ice damage to all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
だいばくはつ | Large Explosion | Explode |
Base power 32 Flame. Flame damage to all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
のろいのうた | Curse Song | DullSong |
Increases turn delay by 8 (default 16, maximum 32) for all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
じゅばくのれいき | Spellbind Chill | Hold Gas |
Sets Paralysis on all allies.
Base hit rate 100%. Fails on bosses. Ignores Reflect.
A Japanese Final Fantasy wiki claims it's 呪縛の冷気 in kanji, which is what I'm basing the translation on. |
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すいみんガス | Sleep Gas | Gas |
Sets Sleep on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
どくガス | Poison Gas | Poison |
Base power 8. Damage and Poison to all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
とうかレーザー | Piercing Laser | Maser |
Damages one target.
Base hit rate 100%. Damage = target's maximum HP / 10.
Fails on bosses. Ignores Reflect.
とうか is most likely 透過 (penetration, transmission, permeation) |
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あんこくかいき | Dark Recurrence | Vanish |
Kills self without displaying
anything. Base hit rate 100%. Ignores Reflect.
Used as a scripted way to kill an enemy. A Japanese Final Fantasy wiki claims it's 暗黒回帰 in kanji, which is what I'm basing the translation on. |
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くろいきば | Black Fang | Demolish |
Sets Incapacitated on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
ブラックホール | Black Hole | Blk.Hole |
Clears Berserk, Float, Clones (either), Barrier, and Reflect from all allies, and resets their turn delay to the default of 16. Base hit rate 100%. Ignores Reflect. | ||
おうじょのうた | Princess Song | Dancing |
Sets Berserk on one target. Base hit rate 100%. Fails on bosses. | ||
9ディメンジョン | Dimension 9 | Disrupt |
Sets Incapacitated on one target. Base hit rate 100%. | ||
ミールストーム | Maelstrom | Storm |
Sets all allies' HP to single
digits. Base hit rate 100%. Fails on bosses. Ignores Reflect.
The EasyType renames this to ハリケーン(Hurricane). |
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でんじば | Electromagnetic Field | Magnet |
Sets Stop on one target {timer = 50}. Base hit rate 100%. Fails on bosses. | ||
れんさばくはつ | Chain Explosion | Reaction |
Kills self and all other enemies. Base hit rate 100%. Ignores Reflect. | ||
ふか | Hatch | Hatch |
Removes Egg status, causing the monster to take on its normal appearance and behavior. Base hit rate 100%. Ignores Reflect. | ||
かいふく | Recovery | Remedy |
Heals one target. Base hit rate 100%. Amount healed is target's maximum HP / 10. Ignores Reflect. | ||
きゅうしゅう | Absorption | Absorb |
Heals self. Base hit rate 100%. Amount healed is maximum HP / 3. Ignores Reflect. | ||
ちりょう | Treatment | Heal |
Removes Stone, Toad, Pygmy, Pig, Silence, Darkness, Poison, Curse, Paralysis, Sleep, Confusion, and Gradual Petrification (either) from all enemies. Base hit rate 0%. | ||
ビッグバーン | Big Bang | Big Bang |
Base power 200. Damages and sets HP Leak on all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
きゅうけつ | Bloodsuck | Vampire |
Base power 24. Damages and sets HP Leak on one target. Base hit rate 100%. Ignores Reflect. | ||
しょうかえき | Digestive Juices | Digest |
Base power 60. Damages and sets HP Leak on one target. Base hit rate 100%. | ||
かふん | Pollen | Pollen |
Base power 12. Damages and sets HP Leak on all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
クラッシュダウン | Crashdown | Crush |
Sets Incapacitated on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
けいほう | Alarm | Alert |
Summons an enemy (and plays an annoying noise). Base hit rate 100%. Ignores Reflect. | ||
しょうかん | Summon | Call |
Summons an enemy. Base hit rate 100%. Ignores Reflect. | ||
だみーまほう | Dummy Magic | Dummy |
Does nothing, but can trigger reaction
scripts. Seems to be used to "command" other enemies.
Like the English version, the EasyType dubs this simply "Dummy". |
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あんこくかいき | Dark Recurrence | Vanish |
Fully heals self without
displaying anything. Base hit rate 100%. Ignores Reflect.
Zeromus uses this partway through the battle to effectively have more health than he actually does. A Japanese Final Fantasy wiki claims it's 暗黒回帰 in kanji, which is what I'm basing the translation on. |
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ターゲッティング | Targeting | Search |
Chooses a target for the next action. Base hit rate 100%. Ignores Reflect. | ||
かくばくはつ | Nuclear Explosion | Fission |
Kills self and damages all allies. Base hit rate 100%. Damage equals user's remaining HP. Ignores Reflect. | ||
てったい | Retreat | Retreat |
Kills self, giving no experience, gil, or items. Base hit rate 100%. Ignores Reflect. | ||
じゅばくかいじょ | Spellbind Cancel | Heal |
Removes Paralysis from all allies. Base hit rate 100%. Ignores Reflect. | ||
ビーム | Beam | Beam |
Damages one target. Base hit rate 100%. Damage = target's maximum HP / 10. | ||
ぶったい199 | Object 199 | Globe199 |
Base power = 1020 (!). Damages one target.
Base hit rate 100%. Fails on bosses. Ignores Reflect.
For reference, Flare has 400 power, and even Meteor only has 800. |
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ほのお | Flame | Fire |
Flame damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 5, before elemental modifiers. Ignores Reflect. | ||
ブレイズ | Blaze | Blaze |
Ice
damage to all allies. Base hit rate 100%. Damage = target's
maximum HP / 4, before elemental modifiers. Ignores Reflect.
The EasyType renames this to あおじろきほのお (Blue-White Flame). |
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いなづま | Lightning Flash | Blitz |
Thunder damage to one target. Base hit rate 100%. Damage = target's maximum HP / 2, before elemental modifiers. Ignores Reflect. | ||
かみなり | Thunder | Thunder |
Thunder damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 4, before elemental modifiers. Ignores Reflect. | ||
ダークブレス | Dark Breath | D.Breath |
Flame damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 4, before elemental modifiers. Ignores Reflect. | ||
おおつなみ | Great Tsunami | Big Wave |
Damages all allies. Base hit rate 100%. Damage = target's maximum HP / 4. Ignores Reflect. | ||
ふぶき | Blizzard | Blizzard |
Ice damage to all allies. Base hit rate 100%. Damage = (user's current HP / 25) + (0~255), before elemental modifiers. Ignores Reflect. | ||
つなみ | Tsunami | Wave |
Damages all allies. Base hit rate 100%. Damage = (user's current HP / 25) + (0~255). Ignores Reflect. | ||
たつまき | Tornado | Tornado |
Damages all allies. Base hit rate 100%. Damage = (user's current HP / 20) + (0~255). Ignores Reflect. | ||
レーザー | Laser | Laser |
Damages one target. Base hit rate 100%. Damage = (user's current HP / 5) + (0~255). Ignores Reflect. | ||
じばく | Self-Destruct | Explode |
Kills self and damages one ally. Base hit rate 100%. Damage equals user's remaining HP. Ignores Reflect. | ||
じしん | Earthquake | Quake |
Base power 80. Damages all allies, except those with Levitate status. Base hit rate 100%. Ignores Reflect. | ||
かえんほうしゃ | Flame Emission | Emission |
Base power 20. Flame damage to all allies. Base hit rate 100%. | ||
ねっせん | Heat Ray | Heat Ray |
Base power 60. Flame damage to all allies. Base hit rate 100%. Ignores Reflect. | ||
かえんりゅう | Flamestream | Glare |
Base power 360.
Flame damage to one
target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
More likely 火炎流 than 火炎竜. Thanks to Kahran042 for pointing that out. |
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ざんてつけん | Zantetsuken | Odin |
Base power 160. Damages all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
メガフレア | Megaflare | MegaNuke |
Base power 1020 (!).
Damages all allies. Base hit rate 100%.
For reference, the player-cast version of Megaflare has 480 power, and even Meteor only has 800. But then, they aren't reflectable.... |
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はり | Needle | Needle |
Base power = user's attack power x 2. Damages one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
はんげきのつの | Counterattack Horn | Counter |
Base power = user's attack power x 2. Damages one target. Base hit rate 100%. Fails on bosses. Ignores Reflect. | ||
モンスター000 | Monster 000 | Dummy |
Sets monster invincibility. Base hit rate 100%. Ignores Reflect. | ||
モンスター000 | Monster 000 | Dummy |
Cancels monster invincibility. Base hit rate 100%. Ignores Reflect. | ||
さいせい | Rebirth | Recover |
Revives self with full HP (target is overridden when actually used). Base hit rate 0%. Ignores Reflect. | ||
リレイズ | Reraise | Remedy |
Fully heals self. Base hit rate 100%. Ignores Reflect. | ||
モンスター000 | Monster 000 | Dummy |
モンスター000 | Monster 000 | Dummy |
モンスター000 | Monster 000 | Dummy |
モンスター000 | Monster 000 | y █ |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
モンスター000 | Monster 000 | |
...various special functionality used in AI scripts... The EasyType leaves the fourth one's name blank, like all the others after it. Not sure what went wrong in the English version. |
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