Magic, similar effects, and attempted translations from...

Final Fantasy IV

Spells are Reflectable unless otherwise noted. For the purposes of this list, a "boss" is any monster with the "boss flag" set.

All skills and spells named "Dummy" in the English release are also named "Dummy" in the EasyType unless otherwise noted. Incidentally, these "dummied" effects work just fine in all versions of the game, it's just that you can't necessarily access them normally in all versions.

The terms "ally" and "allies" on this page always refer to player characters, and the terms "enemy" and "enemies" refer to the monsters. Note that commands may override targeting when allies use abilities, and AI scripts may override targeting when enemies use them.

Spells marked as hit/miss ignore MHitX and use MHitX = 1 instead (and also MEvdX = 1 for the target if it would otherwise be greater). Typically, these are spells that affect status and either succeed or fail, as opposed to damage spells, which use additional hits to boost damage. Status spells that are not hit/miss are far more likely to succeed than their hit rate suggests, since allowing multiple hits vastly increases the odds that at least one hit will work.

Warning: May contain spoilers

Magic

White Magic
(white magic) ホールド  (white magic) Hold (white magic) Hold
MP: 5, cast delay 1, hit/miss Sets Paralysis on any one target (default enemy). Base hit rate 85%. Fails on bosses.
(white magic) サイレス  (white magic) Silence (white magic) Mute
MP: 6, cast delay 2, hit/miss Sets Silence on any target or side (default one enemy). Base hit rate 90%. Fails on bosses.
(white magic) コンフュ  (white magic) Confu[se] (white magic) Charm
MP: 10, cast delay 1, hit/miss Sets Confusion on any one target (default enemy). Base hit rate 75%. Fails on bosses.
(white magic) ブリンク  (white magic) Blink (white magic) Blink
MP: 8, no cast delay Sets Clones (2) on any one target (default ally). Base hit rate 50%.
(white magic) プロテス  (white magic) Protect  Armor
MP: 9, no cast delay, hit/miss +5 defense to any target or side (default one ally), stackable to a maximum of 255. Base hit rate 66%.

Not learnable in the English or EasyType versions, but it's still used, so the name remains, just without the White Magic icon.

(white magic) シェル   (white magic) Shell  Shell
MP: 10, no cast delay, hit/miss +3 MDef to any target or side (default one ally), stackable to a maximum of 255. Base hit rate 66%.

Not learnable in the English or EasyType versions, but it's still used, so the name remains, just without the White Magic icon.

(white magic) スロウ   (white magic) Slow (white magic) Slow
MP: 14, cast delay 1 Increases turn delay by 8 (default 16, maximum 32) for any target or side (default one enemy). Base hit rate 70%.
(white magic) ヘイスト  (white magic) Haste (white magic) Fast
MP: 25, cast delay 1 Decreases turn delay by 3 (default 16, minimum 12) for any one target (default ally). Base hit rate 50%.
(white magic) バーサク  (white magic) Berserk (white magic) Bersk
MP: 18, cast delay 1 Sets Berserk on any one target (default ally). Base hit rate 50%. Fails on bosses.
(white magic) リフレク  (white magic) Reflect (white magic) Wall
MP: 30, no cast delay Sets Reflect on any one target (default ally). Base hit rate 75%.
(white magic) ホーリー  (white magic) Holy (white magic) White
MP: 46, cast delay 3, base power 340 Holy Holy damage to any one target (default enemy). Base hit rate 99%. Also causes HP Leak if target is weak to Holy.

The EasyType lowers the cast delay to 2.

(white magic) ディスペル (white magic) Dispel (white magic) Dummy
MP: 12, cast delay 1 Removes Berserk, HP Leak, Reflect, Barrier, and Clones (either) from any one target (default enemy). Base hit rate 70%. Fails on bosses. Despite being used to remove Reflect, it *is* Reflectable.

Buggy on characters with Stop status. It apparently cancels the status timer, but doesn't actually remove the status, causing it to last indefinitely.

Not learnable in the English or EasyType versions. It's still used in the EasyType, which keeps the name ディスペル but without the White Magic icon.

(white magic) ライブラ  (white magic) Libra[ry] (white magic) Peep
MP: 1, no cast delay Shows current/maximum HP and any weaknesses of any one target (default enemy). Base hit rate 99%. Fails on bosses.
(white magic) ケアル   (white magic) Cure (white magic) Cure1
MP: 3, cast delay 1, base power 16 Heals any target or side (default one ally), damages Undead. Base hit rate 100%.

The EasyType changes the name to ケアル1 (Cure 1) and removes the cast delay.

(white magic) ケアルラ  (white magic) Cura (white magic) Cure2
MP: 9, cast delay 1, base power 48 Heals any target or side (default one ally), damages Undead. Base hit rate 100%.

The EasyType changes the name to ケアル2 (Cure 2).

(white magic) ケアルダ  (white magic) Cureda (white magic) Cure3
MP: 18, cast delay 1, base power 144 Heals any target or side (default one ally), damages Undead. Base hit rate 100%.

The EasyType changes the name to ケアル3 (Cure 3).

(white magic) ケアルガ  (white magic) Curega (white magic) Cure4
MP: 40, no cast delay, base power 288 Heals any target or side (default one ally), damages Undead. Base hit rate 100%.
If cast to a single target, ignores spell power and restores all HP.

The EasyType changes the name to ケアル4 (Cure 4).

(white magic) エスナ   (white magic) Esuna (white magic) Heal
MP: 20, cast delay 2 Removes Stone, Toad, Pygmy, Pig, Silence, Darkness, Poison, Curse, Paralysis, Sleep, Confusion, and Gradual Petrification (either) from any one target (default ally). Base hit rate 80%.

The prevailing theory on Japanese sites is that Esuna is short for 永久ステータスを治す (eikyuu SUTEETASU wo naosu), meaning "cures permanent status". The naming is a throwback to FF2, where it could cure only persisting status effects and existed alongside Basuna ('ba' is held to be from バトル中 = "in-battle"), which only cured status effects that wore off after combat. Esuna has since become a more general-purpose status-curing spell, but the name stuck.

(white magic) レイズ   (white magic) Raise (white magic) Life1
MP: 8, no cast delay, hit/miss Removes Incapacitated from any one target (default ally) and recovers HP equal to target stamina * 5. Base hit rate 75%. Fails on bosses.

The EasyType changes the name to レイズ1 (Raise 1).

(white magic) アレイズ  (white magic) Araise (white magic) Life2
MP: 52, cast delay 2, hit/miss Removes Incapacitated from any one target (default ally) and recovers all HP. Base hit rate 80%. Fails on bosses.

The EasyType changes the name to レイズ2 (Raise 2).

(white magic) ミニマム  (white magic) Minimum (white magic) Size
MP: 6, cast delay 4, hit/miss Toggles Pygmy on any target or side (default one enemy). Base hit rate 50%. Fails on bosses.

The EasyType reduces the cast delay to 2.

(white magic) テレポ   (white magic) Telepo[rt] (white magic) Exit
MP: 10, no cast delay Flees combat (if possible) with no gil loss when in combat, otherwise exits to the world map unless already on the world map. Ignores Reflect. Always succeeds unless disabled—some battles can't be fled, and some areas (mostly towns) disallow it.

Don't cast it when standing on a damage tile unless under Levitate status, or you'll take substantial damage for no apparent reason.

(white magic) サイトロ  (white magic) Sightro (white magic) Sight
MP: 2, no cast delay Use outdoors to view the surroundings. Usable but useless in combat, and completely unusable off the world map.

What's the 'ro' for? Who knows? Try casting in battle with Reflect on the caster to see an odd animation.

(white magic) レビテト  (white magic) Levitate (white magic) Float
MP: 8, cast delay 1 Sets Levitate on all allies. Base hit rate 100%. Can and should be used outside of combat.

Black Magic
(black magic) トード   (black magic) Toad (black magic) Toad
MP: 7, cast delay 3, hit/miss Toggles Toad on any target or side (default one enemy). Base hit rate 50%. Fails on bosses.

The EasyType reduces the cast delay to 2.

(black magic) ポーキー  (black magic) Porky (black magic) Piggy
MP: 1, cast delay 6, hit/miss Toggles Pig on any target or side (default one enemy). Base hit rate 10%. Fails on bosses.

The EasyType reduces the cast delay to 1 and raises the base hit rate to 40%.

(black magic) デジョン  (black magic) Dejon (black magic) Warp
MP: 4, no cast delay Out of combat, warps to the previous door/stairs/etc. No effect in combat, and unusable on the world map.

According to numerous Japanese sites, デジョン is believed to be short for ディメンション = "dimension".

Fairly useless outside of an interesting oversight in one place that makes it possible to get the Dark Crystal early (this glitch is fixed in the EasyType). Also try casting it in combat when the caster has Reflect status... it still does nothing, but you can see the animation associated with it, which looks a lot like various fatal monster attacks.

(black magic) ポイズン  (black magic) Poison (black magic) Venom
MP: 2, cast delay 1, base power 0 Poisons any target or side (default one enemy). Base hit rate 90%. Fails on bosses.
Also inflicts 1 damage when it hits thanks to how the damage algorithm works.
(black magic) ファイア  (black magic) Fire (black magic) Fire1
MP: 5, cast delay 1, base power 16 Flame Flame damage to any target or side (default one enemy). Base hit rate 100%.

The EasyType changes the name to ファイア1 (Fire 1) and removes the cast delay.

(black magic) ファイラ  (black magic) Fira (black magic) Fire2
MP: 15, cast delay 3, base power 64 Flame Flame damage to any target or side (default one enemy). Base hit rate 100%.

The EasyType changes the name to ファイア2 (Fire 2) and reduces the cast delay to 2.

(black magic) ファイガ  (black magic) Figa (black magic) Fire3
MP: 30, cast delay 3, base power 256 Flame Flame damage to any target or side (default one enemy). Base hit rate 100%.

The EasyType changes the name to ファイア3 (Fire 3) and reduces the cast delay to 2.

(black magic) ブリザド  (black magic) Blizzard (black magic) Ice-1
MP: 5, cast delay 1, base power 16 Ice Ice damage to any target or side (default one enemy). Base hit rate 100%.

The EasyType changes the name to ブリザド1 (Blizzard 1) and removes the cast delay.

(black magic) ブリザラ  (black magic) Blizzara (black magic) Ice-2
MP: 15, cast delay 3, base power 64 Ice Ice damage to any target or side (default one enemy). Base hit rate 100%.

The EasyType changes the name to ブリザド2 (Blizzard 2) and reduces the cast delay to 2.

(black magic) ブリザガ  (black magic) Blizzaga (black magic) Ice-3
MP: 30, cast delay 4, base power 256 Ice Ice damage to any target or side (default one enemy). Base hit rate 100%.

The EasyType changes the name to ブリザド3 (Blizzard 3) and reduces the cast delay to 3.

(black magic) サンダー  (black magic) Thunder (black magic) Lit-1
MP: 5, cast delay 1, base power 16 Thunder Thunder damage to any target or side (default enemy). Base hit rate 100%.

The EasyType changes the name to サンダー1 (Thunder 1) and removes the cast delay.

(black magic) サンダラ  (black magic) Thundara (black magic) Lit-2
MP: 15, cast delay 3, base power 64 Thunder Thunder damage to any target or side (default enemy). Base hit rate 100%.

The EasyType changes the name to サンダー2 (Thunder 2) and reduces the cast delay to 2.

(black magic) サンダガ  (black magic) Thundaga (black magic) Lit-3
MP: 30, cast delay 4, base power 256 Thunder Thunder damage to any target or side (default enemy). Base hit rate 100%.

The EasyType changes the name to サンダー3 (Thunder 3) and reduces the cast delay to 3.

(black magic) バイオ   (black magic) Bio (black magic) Virus
MP: 20, no cast delay, base power 128 Damage and HP Leak to any target or side (default enemy). Base hit rate 100%.
(black magic) トルネド  (black magic) Tornado (black magic) Weak
MP: 25, cast delay 2, hit/miss Sets any one target's HP to single digits (default enemy). Base hit rate 75%. Fails on bosses.

The EasyType reduces the cast delay to 1.

(black magic) クエイク  (black magic) Quake (black magic) Quake
MP: 30, cast delay 2, base power 200 Damages all enemies. Base hit rate 100%, but misses targets weak to Projectiles or with Levitate status. Ignores Reflect.
(black magic) スリプル  (black magic) Sleepel (black magic) Sleep
MP: 12, cast delay 3, hit/miss Sets Sleep on any target or side (default one enemy). Base hit rate 50%. Fails on bosses.

The EasyType reduces the cast delay to 2.

(black magic) ブレイク  (black magic) Break (black magic) Stone
MP: 15, cast delay 2, hit/miss Sets Stone on any target or side (default one enemy). This is fatal to monsters. Base hit rate 30%. Fails on bosses.

The EasyType reduces the cast delay to 1.

(black magic) デス    (black magic) Death (black magic) Fatal
MP: 35, cast delay 5, hit/miss Sets Incapacitated on any one target (default enemy). Base hit rate 60%. Fails on bosses.

The EasyType reduces the cast delay to 2.

(black magic) ストップ  (black magic) Stop (black magic) Stop
MP: 15, cast delay 2, hit/miss Sets Stop on any one target (default enemy) {10 time?}. Base hit rate 80%. Fails on bosses.

The EasyType reduces the cast delay to 1.

(black magic) ドレイン  (black magic) Drain (black magic) Drain
MP: 18, cast delay 3, base power 20 Drain Drains HP from any one target (default enemy). Base hit rate 100%. Reversed effect on Undead monsters.

The EasyType raises the base power to 80 and reduces the cast delay to 2.

(black magic) アスピル  (black magic) Aspir (black magic) Psych
MP: 0, cast delay 5, base power 16 Drain Drains MP from any one target (default enemy). Base hit rate 100%. Reversed effect on Undead monsters.

As noted on numerous Japanese sites, アスピル appears to be short for "aspirate", to remove something by suction.

The EasyType raises the base power to 20 ane reduces the cast delay to 1.

(black magic) メテオ   (black magic) Meteor (black magic) Meteo
MP: 99, cast delay 10, base power 800 Holy Holy damage to all enemies. Base hit rate 100%. Ignores Reflect.

The EasyType reduces the cast delay to 5.

(black magic) フレア   (black magic) Flare (black magic) Nuke
MP: 50, no cast delay, base power 400 Damages any one target (default enemy). Base hit rate 100%.

Summon Magic
(summon magic) ゴブリン  (summon magic) Goblin (summon magic) Imp
MP: 1, no cast delay Invokes the "Goblin Punch" effect (see below) on any one target (default enemy).
(summon magic) ボム    (summon magic) Bomb (summon magic) Bomb
MP: 10, no cast delay Invokes the "Self-Destruct" effect (see below) on any one target (default enemy).
(summon magic) コカトリス (summon magic) Cockatrice (summon magic) Dummy
MP: 15, cast delay 2 Invokes the "Petrify Beak" effect (see below) on any one target (default enemy).

The EasyType reduces the cast delay to 1 and keeps the name as (summon magic) コカトリス, even though it's unavailable in that version and the English version.

(summon magic) マインドF (summon magic) Mindflayer (summon magic) Mage
MP: 18, no cast delay Invokes the "Mind Blast" effect (see below) on any one target (default enemy).
(summon magic) チョコボ  (summon magic) Chocobo (summon magic) Chocb
MP: 7, cast delay 3 Invokes the "Chocobo Kick" effect (see below) on any one target (default enemy).

The EasyType reduces the cast delay to 2.

(summon magic) シヴァ   (summon magic) Shiva (summon magic) Shiva
MP: 30, cast delay 4 Invokes the "Blizzard" effect (see below) on all enemies.

The EasyType reduces the cast delay to 3.

(summon magic) ラムウ   (summon magic) Ramuh (summon magic) Indra
MP: 30, cast delay 4 Invokes the "Thunder of Judgment" effect (see below) on all enemies.

The EasyType reduces the cast delay to 3.

(summon magic) イフリート (summon magic) Ifrit (summon magic) Jinn
MP: 30, cast delay 4 Invokes the "Flames of Hell" effect (see below) on all enemies.

The EasyType reduces the cast delay to 3.

(summon magic) タイタン  (summon magic) Titan (summon magic) Titan
MP: 40, cast delay 5 Invokes the "Wrath of the Earth" effect (see below) on all enemies.

The EasyType reduces the cast delay to 4.

(summon magic) ドラゴン  (summon magic) Dragon (summon magic) Mist
MP: 20, cast delay 3 Invokes the "Mist Breath" effect (see below) on all enemies.

The EasyType reduces the cast delay to 2.

(summon magic) シルフ   (summon magic) Sylph (summon magic) Sylph
MP: 25, cast delay 1 Invokes the "Wind's Murmur" effect (see below) on any one target (default enemy).

The EasyType removes the cast delay.

(summon magic) オーディン (summon magic) Odin (summon magic) Odin
MP: 45, cast delay 2 Invokes the "Zantetsuken" effect (see below) on all enemies.

The EasyType reduces the cast delay to 1.

(summon magic) リヴァイア (summon magic) Levia (summon magic) Levia
MP: 50, cast delay 3 Invokes the "Tsunami" effect (see below) on all enemies.

The EasyType reduces the cast delay to 2.

(summon magic) アスラ   (summon magic) Asura (summon magic) Asura
MP: 50, cast delay 1 Invokes one of the "Asura" effects (see below) at random on all allies.
(summon magic) バハムート (summon magic) Bahamut (summon magic) Baham
MP: 60, cast delay 3 Invokes the "Megaflare" effect (see below) on all enemies.

The EasyType reduces the cast delay to 2.


Twin Magic
 プチメテオ  Minimeteor  Comet
MP: 20, no cast delay, base power 80 Damages all enemies. Base hit rate 100%. Ignores Reflect.
 プチフレア  Miniflare  Flare
MP: 10, no cast delay, base power 120 Damages one enemy (but command targeting overrides this). Base hit rate 100%.

Due to the default targetting, Minimeteor inflicts full damage against multiple enemies, while Miniflare has its power divided by the number of targets.


Ninjutsu
 かとん    Katon  Flame
MP: 15, cast delay 2, base power 80 Flame Flame damage to all enemies. Base hit rate 100%. Ignores Reflect.

火遁 (katon, roughly "unleashed fire") is the standard term for ninja fire skills.

The EasyType reduces the cast delay to 1.

 すいとん   Suiton  Flood
MP: 20, cast delay 2, base power 120 Ice Ice damage to all enemies. Base hit rate 100%. Ignores Reflect.

水遁 (suiton, roughly "unleashed water") is the standard term for ninja water skills.

The EasyType reduces the cast delay to 1.

 らいじん   Raijin  Blitz
MP: 25, cast delay 2, base power 160 Thunder Thunder damage to all enemies. Base hit rate 100%. Ignores Reflect.

雷迅 (raijin, roughly "swift lightning") is the standard term for ninja lightning skills.

The EasyType reduces the cast delay to 1.

 けむりだま  Smoke Ball  Smoke
MP: 10, no cast delay Flees from combat. Targets all allies and ignores Reflect.
 かげしばり  Kage Shibari  Pin
MP: 5, no cast delay, hit/miss Sets Paralysis on any one target (default enemy). Base hit rate is 75%. Fails on bosses.

影 (kage) is shadow, and 縛り (shibari) is binding. It's the legendary ninja ability to seal an opponent's movement by binding his shadow to the ground.

 ぶんしん   Bunshin  Image
MP: 6, no cast delay, hit/miss Sets Clones (2) on self. Base hit rate 99%. Ignores Reflect.

分身 (bunshin) is the standard term for ninja "cloning" skills. Functionally, this is similar to Blink cast on self at lower cost.


Item Magic
マジックアロー  Magic Arrow Dummy
Base power 28. Damage to any single target (default enemy). Found on the Rod with 1x hits (equivalent to casting with 0~3 int).
ヒール      Heal Dummy
Base power 12. Recovers HP for all allies. Found on the Healing Staff with 2x hits (equivalent to casting with 4~7 spr). Final healing is 24~36.
バスナ      Basuna Dummy
Hit/miss. Removes Berserk, Confusion, Sleep, and Paralysis from any one target (default ally). Found on the Mithril Staff.

As noted under Esuna, Basuna was a spell in FF2 that cured temporary status ailments (the kind that wears off after battle). It's believed to be short for バトル中ステータスを治す (BATORUchuu SUTEETASU wo naosu), meaning "cures in-battle status".

ポイゾナ     Poisona Dummy
Hit/miss. Removes Poison from any one target (default ally). Found on the Staff.
ダンシングダガー Dancing Dagger Dummy
Base power 40. Damage to any single target (default enemy). Found on the Dancing Dagger with 8x hits (equivalent to casting with 28~31 int).

Summon Magic Effects
ゴブリンパンチ  Goblin Punch Imp
MP: 1, base power 8 Damages one enemy (fails on ally). Base hit rate listed as 50% but acts like 100%. Ignores Reflect.
じばく      Self-Destruct Bomb
MP: 10, hit/miss Damages one enemy (fails on ally). Base hit rate is 100%. Damage = caster's current HP + (0~255). Ignores Reflect.

This is effectively Mist Breath to a single target for half the MP and without a casting delay.

せきかくちばし  Petrify Beak Dummy
MP: 15 Sets Stone on one enemy (fails on ally), also inflicts 1 damage. Base hit rate is 50%. Fails on bosses. Ignores Reflect.

Basically a more accurate, single-target version of Break, for the same MP cost. The 1 damage is pointless, but works even when the target is immune to Stone.

マインドブラスト Mind Blast Mage
MP: 18, base power 96 Damage and Paralysis to one enemy (fails on ally). Base hit rate is 100%. Fails on bosses. Ignores Reflect.
チョコボキック  Chocobo Kick Chocobo
MP: 7, base power 40 Damages one enemy (fails on ally). Base hit rate is 100%. Ignores Reflect.
ふぶき      Blizzard Shiva
MP: 30, base power 80 Ice Ice damage to all enemies. Base hit rate is 100%. Ignores Reflect.
さばきのいかづち Thunder of Judgment Indra
MP: 30, base power 80 Thunder Thunder damage to all enemies. Base hit rate is 100%. Ignores Reflect.
じごくのかえん  Flames of Hell Jinn
MP: 30, base power 80 Flame Flame damage to all enemies. Base hit rate is 100%. Ignores Reflect.
だいちのいかり  Wrath of the Earth Titan
MP: 40, base power 160 Damages all enemies. Base hit rate is 100%, but misses targets weak to Projectiles or with Levitate status. Ignores Reflect.

Inferior to Quake, being weaker, more costly, and slower to cast, but Rydia also learns Titan sooner unless you've been excessively leveling.

きりのブレス   Mist Breath Mist
MP: 20, hit/miss Damages all enemies. Base hit rate is 100%. Damage = caster's current HP + (0~255). Ignores Reflect.
かぜのささやき  Wind's Murmur Sylph
MP: 25, base power 120 Damages one enemy (fails on ally), and splits that amount to heal all allies. Base hit rate 100%. Ignores Reflect.

This spell has a number of oddities. One is that is that it's bugged and costs nothing in the English and EasyType versions (though you still need to have 25 MP to select it). Another is that it works normally on Undead monsters even though it's an absorption spell.

Normally, allies who are Incapacitated, Stone, or otherwise unable to be targeted are excluded from the healing and the character count for dividing the healing. However, I've occasionally seen it split healing to characters who aren't even in the party! For instance, right now I have a save file in the Sealed Cave after Cain leaves that acts as though he's still there for purposes of this spell. It's likely caused by lingering character data left in the "empty" slot.

ざんてつけん   Zantetsuken Odin
MP: 45 Kills all enemies or does nothing. Fails if any enemies are bosses. Base hit rate is 0%. Ignores Reflect.

斬鉄剣 (zantetsuken) translates to "Iron-Cleaving Sword"

Unfortunately, this spell is severely underpowered. Not only is the base hit rate awful, but it's an all-or-nothing attack, meaning that unless a hit is determined for each individual enemy, the spell does nothing at all. This makes it even harder to hit large groups of enemies, since there are more chances to fail.

つなみ      Tsunami Leviatan
MP: 50, base power 280 Damages all enemies. Base hit rate is 100%. Ignores Reflect.
アスラ      Asura Asura
MP: 50, base power 160 Heals all allies. Base hit rate is 100%. Ignores Reflect.
アスラ      Asura Asura
MP: 50, base power 240 (English version) English version only: Heals all allies. Base hit rate is 100%. Ignores Reflect.
Original and EasyType versions: +5 defense for all allies. Base hit rate is 66%. Ignores Reflect.
アスラ      Asura Asura
MP: 50, hit/miss Removes Incapacitated from all allies and recovers HP equal to target stamina * 5. Base hit rate 100%. Ignores Reflect.
メガフレア    Megaflare Bahamut
MP: 60, base power 480 Damages all enemies. Base hit rate is 100%. Ignores Reflect.

Special Magic
Wメテオ     Double Meteor W.Meteo
Base power 800 Holy. Holy damage to all enemies. Base hit rate 100%. Ignores Reflect. Appears only in an event battle late in the game.

The EasyType renames this to ダブルメテオ (still "Double Meteor").

モンスター015 Monster 015 Dummy
モンスター016 Monster 016 Dummy

These two appear to be nothing more than blank slots for reference.


Monster Magic and Skills

The enemy-only spells that follow ignore Silence (for usability) and Darkness (for accuracy).

しせん      Gaze Gaze
Sets {Confuse or Sleep or Paralysis} on one target. Base hit rate 100%. Fails on bosses.
ブラスター    Blaster Bluster
Sets {Incapacitated or Paralysis} on one target. Base hit rate 100%. Fails on bosses.
ひらてうち    Slap Slap
Sets {Paralysis or Silence or Curse} on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
りんぷん     Moth Powder Powder
Sets Darkness on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
ひとみ      Glance Glance
Sets Confusion on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
ゆうわく     Temptation Charm
Sets Confusion on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
した       Tongue Tongue
Sets Sleep on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.

The EasyType renames this to さいみんじゅつ (Hypnotism).

のろい      Curse Curse
Sets Curse on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
ゆびさき     Fingertip Ray
Sets Gradual Petrification (1/3) on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
しのせんこく   Death Sentence Count
Sets Count (10) on one target. Base hit rate 100%. Fails on bosses.
くちばし     Beak Beak
Sets Stone on one target. Base hit rate 100%. Fails on bosses.
せきかにらみ   Petrify Glare Petrify
Sets Gradual Petrification (1/3) on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
マインドブラスト Mind Blast Blast
Sets Paralysis and HP Leak on one target. Base hit rate 100%. Fails on bosses.
ほうよう     Embrace Hug
Fully heals, but then sets Stone on, one target. Base hit rate 100%. Fails on bosses.
くさいいき    Foul Breath Breath
Sets Toad, Pygmy, Pig, Silence, Darkness, and Confusion on one target. Base hit rate 100%. Fails on bosses or if the target is immune to any of these effects.
ささやき     Murmur Whisper
Sets Pig on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
まきつき     Entangle Entangle
Sets Paralysis on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
ワール      Whirl Weak
Sets one target's HP to single digits. Base hit rate 100%. Fails on bosses. Ignores Reflect.

The EasyType renames this to ハリケーン(Hurricane).

じげんのひずみ  Dimensional Distortion Disrupt
Clears Berserk, Float, Clones (either), Barrier, and Reflect from all allies, and resets their turn delay to the default of 16. Base hit rate 100%. Ignores Reflect.
つめたいきり   Chilling Mist ColdMist
Base power 8 Ice. Ice damage to all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
だいばくはつ   Large Explosion Explode
Base power 32 Flame. Flame damage to all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
のろいのうた   Curse Song DullSong
Increases turn delay by 8 (default 16, maximum 32) for all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
じゅばくのれいき Spellbind Chill Hold Gas
Sets Paralysis on all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.

A Japanese Final Fantasy wiki claims it's 呪縛の冷気 in kanji, which is what I'm basing the translation on.

すいみんガス   Sleep Gas Gas
Sets Sleep on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
どくガス     Poison Gas Poison
Base power 8. Damage and Poison to all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
とうかレーザー  Piercing Laser Maser
Damages one target. Base hit rate 100%. Damage = target's maximum HP / 10. Fails on bosses. Ignores Reflect.

とうか is most likely 透過 (penetration, transmission, permeation)

あんこくかいき  Dark Recurrence Vanish
Kills self without displaying anything. Base hit rate 100%. Ignores Reflect.

Used as a scripted way to kill an enemy. A Japanese Final Fantasy wiki claims it's 暗黒回帰 in kanji, which is what I'm basing the translation on.

くろいきば    Black Fang Demolish
Sets Incapacitated on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
ブラックホール  Black Hole Blk.Hole
Clears Berserk, Float, Clones (either), Barrier, and Reflect from all allies, and resets their turn delay to the default of 16. Base hit rate 100%. Ignores Reflect.
おうじょのうた  Princess Song Dancing
Sets Berserk on one target. Base hit rate 100%. Fails on bosses.
9ディメンジョン Dimension 9 Disrupt
Sets Incapacitated on one target. Base hit rate 100%.
ミールストーム  Maelstrom Storm
Sets all allies' HP to single digits. Base hit rate 100%. Fails on bosses. Ignores Reflect.

The EasyType renames this to ハリケーン(Hurricane).

でんじば     Electromagnetic Field Magnet
Sets Stop on one target {timer = 50}. Base hit rate 100%. Fails on bosses.
れんさばくはつ  Chain Explosion Reaction
Kills self and all other enemies. Base hit rate 100%. Ignores Reflect.
ふか       Hatch Hatch
Removes Egg status, causing the monster to take on its normal appearance and behavior. Base hit rate 100%. Ignores Reflect.
かいふく     Recovery Remedy
Heals one target. Base hit rate 100%. Amount healed is target's maximum HP / 10. Ignores Reflect.
きゅうしゅう   Absorption Absorb
Heals self. Base hit rate 100%. Amount healed is maximum HP / 3. Ignores Reflect.
ちりょう     Treatment Heal
Removes Stone, Toad, Pygmy, Pig, Silence, Darkness, Poison, Curse, Paralysis, Sleep, Confusion, and Gradual Petrification (either) from all enemies. Base hit rate 0%.
ビッグバーン   Big Bang Big Bang
Base power 200. Damages and sets HP Leak on all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
きゅうけつ    Bloodsuck Vampire
Base power 24. Damages and sets HP Leak on one target. Base hit rate 100%. Ignores Reflect.
しょうかえき   Digestive Juices Digest
Base power 60. Damages and sets HP Leak on one target. Base hit rate 100%.
かふん      Pollen Pollen
Base power 12. Damages and sets HP Leak on all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
クラッシュダウン Crashdown Crush
Sets Incapacitated on one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
けいほう     Alarm Alert
Summons an enemy (and plays an annoying noise). Base hit rate 100%. Ignores Reflect.
しょうかん    Summon Call
Summons an enemy. Base hit rate 100%. Ignores Reflect.
だみーまほう   Dummy Magic Dummy
Does nothing, but can trigger reaction scripts. Seems to be used to "command" other enemies.

Like the English version, the EasyType dubs this simply "Dummy".

あんこくかいき  Dark Recurrence Vanish
Fully heals self without displaying anything. Base hit rate 100%. Ignores Reflect.

Zeromus uses this partway through the battle to effectively have more health than he actually does. A Japanese Final Fantasy wiki claims it's 暗黒回帰 in kanji, which is what I'm basing the translation on.

ターゲッティング Targeting Search
Chooses a target for the next action. Base hit rate 100%. Ignores Reflect.
かくばくはつ   Nuclear Explosion Fission
Kills self and damages all allies. Base hit rate 100%. Damage equals user's remaining HP. Ignores Reflect.
てったい     Retreat Retreat
Kills self, giving no experience, gil, or items. Base hit rate 100%. Ignores Reflect.
じゅばくかいじょ Spellbind Cancel Heal
Removes Paralysis from all allies. Base hit rate 100%. Ignores Reflect.
ビーム      Beam Beam
Damages one target. Base hit rate 100%. Damage = target's maximum HP / 10.
ぶったい199  Object 199 Globe199
Base power = 1020 (!). Damages one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.

For reference, Flare has 400 power, and even Meteor only has 800.

ほのお      Flame Fire
Flame damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 5, before elemental modifiers. Ignores Reflect.
ブレイズ     Blaze Blaze
Ice damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 4, before elemental modifiers. Ignores Reflect.

The EasyType renames this to あおじろきほのお (Blue-White Flame).

いなづま     Lightning Flash Blitz
Thunder damage to one target. Base hit rate 100%. Damage = target's maximum HP / 2, before elemental modifiers. Ignores Reflect.
かみなり     Thunder Thunder
Thunder damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 4, before elemental modifiers. Ignores Reflect.
ダークブレス   Dark Breath D.Breath
Flame damage to all allies. Base hit rate 100%. Damage = target's maximum HP / 4, before elemental modifiers. Ignores Reflect.
おおつなみ    Great Tsunami Big Wave
Damages all allies. Base hit rate 100%. Damage = target's maximum HP / 4. Ignores Reflect.
ふぶき      Blizzard Blizzard
Ice damage to all allies. Base hit rate 100%. Damage = (user's current HP / 25) + (0~255), before elemental modifiers. Ignores Reflect.
つなみ      Tsunami Wave
Damages all allies. Base hit rate 100%. Damage = (user's current HP / 25) + (0~255). Ignores Reflect.
たつまき     Tornado Tornado
Damages all allies. Base hit rate 100%. Damage = (user's current HP / 20) + (0~255). Ignores Reflect.
レーザー     Laser Laser
Damages one target. Base hit rate 100%. Damage = (user's current HP / 5) + (0~255). Ignores Reflect.
じばく      Self-Destruct Explode
Kills self and damages one ally. Base hit rate 100%. Damage equals user's remaining HP. Ignores Reflect.
じしん      Earthquake Quake
Base power 80. Damages all allies, except those with Levitate status. Base hit rate 100%. Ignores Reflect.
かえんほうしゃ  Flame Emission Emission
Base power 20. Flame damage to all allies. Base hit rate 100%.
ねっせん     Heat Ray Heat Ray
Base power 60. Flame damage to all allies. Base hit rate 100%. Ignores Reflect.
かえんりゅう   Flamestream Glare
Base power 360. Flame damage to one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.

More likely 火炎流 than 火炎竜. Thanks to Kahran042 for pointing that out.

ざんてつけん   Zantetsuken Odin
Base power 160. Damages all allies. Base hit rate 100%. Fails on bosses. Ignores Reflect.
メガフレア    Megaflare MegaNuke
Base power 1020 (!). Damages all allies. Base hit rate 100%.

For reference, the player-cast version of Megaflare has 480 power, and even Meteor only has 800. But then, they aren't reflectable....

はり       Needle Needle
Base power = user's attack power x 2. Damages one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
はんげきのつの  Counterattack Horn Counter
Base power = user's attack power x 2. Damages one target. Base hit rate 100%. Fails on bosses. Ignores Reflect.
モンスター000 Monster 000 Dummy
Sets monster invincibility. Base hit rate 100%. Ignores Reflect.
モンスター000 Monster 000 Dummy
Cancels monster invincibility. Base hit rate 100%. Ignores Reflect.
さいせい     Rebirth Recover
Revives self with full HP (target is overridden when actually used). Base hit rate 0%. Ignores Reflect.
リレイズ     Reraise Remedy
Fully heals self. Base hit rate 100%. Ignores Reflect.
モンスター000 Monster 000 Dummy
モンスター000 Monster 000 Dummy
モンスター000 Monster 000 Dummy
モンスター000 Monster 000 y   █
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000
モンスター000 Monster 000

...various special functionality used in AI scripts...

The EasyType leaves the fourth one's name blank, like all the others after it. Not sure what went wrong in the English version.

E-mail comments, corrections, etc.

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